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Stgw-90/Sig SG 550

This was my first time using CAD software in a hard surface project. Most of the Modell was done in Fusion 360, then exported to blender via Moi3d where the parts were retopologized as well as remeshed and smoothed to create the high poly meshes. UVing done in Rizom, baking and texturing in Substance Painter. 65k Tris overall.